Merge pull request #1444 from umap-project/commit-on-esc
Finish drawing line/polygon instead of cancelling when pressing Escape
This commit is contained in:
commit
ea8de2a4b9
3 changed files with 139 additions and 2 deletions
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@ -108,7 +108,7 @@ L.U.DrawPolygonAction = L.U.BaseAction.extend({
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options: {
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helpMenu: true,
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className: 'umap-draw-polygon dark',
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tooltip: `${L._('Draw a polygone')} (Ctrl+P)`,
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tooltip: `${L._('Draw a polygon')} (Ctrl+P)`,
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},
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addHooks: function () {
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@ -559,7 +559,7 @@ L.U.Map.include({
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this.help.show('edit')
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}
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if (e.keyCode === L.U.Keys.ESC) {
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if (this.editEnabled) this.editTools.stopDrawing()
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if (this.editEnabled) this.editTools.commitDrawing()
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if (this.measureTools.enabled()) this.measureTools.stopDrawing()
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}
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}
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137
umap/tests/integration/test_drawing.py
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137
umap/tests/integration/test_drawing.py
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@ -0,0 +1,137 @@
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from playwright.sync_api import expect
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def test_draw_polyline(page, live_server, tilelayer):
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page.goto(f"{live_server.url}/en/map/new/")
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# Click on the Draw a line button on a new map.
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create_line = page.locator(".leaflet-control-toolbar ").get_by_title(
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"Draw a polyline (Ctrl+L)"
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)
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create_line.click()
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# Check no line is present by default.
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# We target with the color, because there is also the drawing line guide (dash-array)
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# around
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lines = page.locator(".leaflet-overlay-pane path[stroke='DarkBlue']")
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guide = page.locator(".leaflet-overlay-pane > svg > g > path")
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expect(lines).to_have_count(0)
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expect(guide).to_have_count(0)
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# Click on the map, it will create a line.
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map = page.locator("#map")
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map.click(position={"x": 200, "y": 200})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(1)
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map.click(position={"x": 100, "y": 200})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(1)
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map.click(position={"x": 100, "y": 100})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(1)
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# Click again to finish
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map.click(position={"x": 100, "y": 100})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(0)
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def test_clicking_esc_should_finish_line(page, live_server, tilelayer):
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page.goto(f"{live_server.url}/en/map/new/")
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# Click on the Draw a line button on a new map.
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create_line = page.locator(".leaflet-control-toolbar ").get_by_title(
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"Draw a polyline (Ctrl+L)"
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)
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create_line.click()
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# Check no line is present by default.
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# We target with the color, because there is also the drawing line guide (dash-array)
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# around
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lines = page.locator(".leaflet-overlay-pane path[stroke='DarkBlue']")
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guide = page.locator(".leaflet-overlay-pane > svg > g > path")
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expect(lines).to_have_count(0)
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expect(guide).to_have_count(0)
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# Click on the map, it will create a line.
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map = page.locator("#map")
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map.click(position={"x": 200, "y": 200})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(1)
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map.click(position={"x": 100, "y": 200})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(1)
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map.click(position={"x": 100, "y": 100})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(1)
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# Click ESC to finish
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page.keyboard.press("Escape")
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(0)
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def test_draw_polygon(page, live_server, tilelayer):
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page.goto(f"{live_server.url}/en/map/new/")
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# Click on the Draw a polygon button on a new map.
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create_line = page.locator(".leaflet-control-toolbar ").get_by_title(
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"Draw a polygon (Ctrl+P)"
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)
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create_line.click()
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# Check no polygon is present by default.
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# We target with the color, because there is also the drawing line guide (dash-array)
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# around
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lines = page.locator(".leaflet-overlay-pane path[stroke='DarkBlue']")
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guide = page.locator(".leaflet-overlay-pane > svg > g > path")
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expect(lines).to_have_count(0)
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expect(guide).to_have_count(0)
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# Click on the map, it will create a polygon.
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map = page.locator("#map")
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map.click(position={"x": 200, "y": 200})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(1)
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map.click(position={"x": 100, "y": 200})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(2)
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map.click(position={"x": 100, "y": 100})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(2)
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# Click again to finish
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map.click(position={"x": 100, "y": 100})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(0)
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def test_clicking_esc_should_finish_polygon(page, live_server, tilelayer):
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page.goto(f"{live_server.url}/en/map/new/")
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# Click on the Draw a polygon button on a new map.
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create_line = page.locator(".leaflet-control-toolbar ").get_by_title(
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"Draw a polygon (Ctrl+P)"
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)
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create_line.click()
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# Check no polygon is present by default.
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# We target with the color, because there is also the drawing line guide (dash-array)
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# around
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lines = page.locator(".leaflet-overlay-pane path[stroke='DarkBlue']")
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guide = page.locator(".leaflet-overlay-pane > svg > g > path")
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expect(lines).to_have_count(0)
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expect(guide).to_have_count(0)
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# Click on the map, it will create a polygon.
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map = page.locator("#map")
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map.click(position={"x": 200, "y": 200})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(1)
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map.click(position={"x": 100, "y": 200})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(2)
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map.click(position={"x": 100, "y": 100})
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(2)
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# Click ESC to finish
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page.keyboard.press("Escape")
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(0)
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