fix: open edit panel when pressing ESC while drawing, if valid
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4ebbf8ed11
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3 changed files with 13 additions and 0 deletions
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@ -1326,6 +1326,7 @@ U.Editable = L.Editable.extend({
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// (eg. line has only one drawn point)
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// (eg. line has only one drawn point)
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// So let's check if the layer has no more shape
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// So let's check if the layer has no more shape
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if (!e.layer.hasGeom()) e.layer.del()
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if (!e.layer.hasGeom()) e.layer.del()
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else e.layer.edit()
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})
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})
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// Layer for items added by users
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// Layer for items added by users
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this.on('editable:drawing:cancel', (e) => {
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this.on('editable:drawing:cancel', (e) => {
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@ -83,6 +83,8 @@ def test_clicking_esc_should_finish_polygon(page, live_server, tilelayer):
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page.keyboard.press("Escape")
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page.keyboard.press("Escape")
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expect(lines).to_have_count(1)
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(0)
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expect(guide).to_have_count(0)
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# Should have opened edit form panel
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expect(page.locator(".panel").get_by_text("Feature properties")).to_be_visible()
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def test_clicking_esc_should_delete_polygon_if_empty(page, live_server, tilelayer):
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def test_clicking_esc_should_delete_polygon_if_empty(page, live_server, tilelayer):
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@ -106,6 +108,8 @@ def test_clicking_esc_should_delete_polygon_if_empty(page, live_server, tilelaye
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page.keyboard.press("Escape")
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page.keyboard.press("Escape")
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expect(lines).to_have_count(0)
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expect(lines).to_have_count(0)
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expect(guide).to_have_count(0)
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expect(guide).to_have_count(0)
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# Should not have opened edit form panel
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expect(page.locator(".panel").get_by_text("Feature properties")).to_be_hidden()
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def test_clicking_esc_should_delete_polygon_if_invalid(page, live_server, tilelayer):
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def test_clicking_esc_should_delete_polygon_if_invalid(page, live_server, tilelayer):
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@ -137,6 +141,8 @@ def test_clicking_esc_should_delete_polygon_if_invalid(page, live_server, tilela
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page.keyboard.press("Escape")
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page.keyboard.press("Escape")
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expect(lines).to_have_count(0)
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expect(lines).to_have_count(0)
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expect(guide).to_have_count(0)
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expect(guide).to_have_count(0)
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# Should not have opened edit form panel
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expect(page.locator(".panel").get_by_text("Feature properties")).to_be_hidden()
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def test_can_draw_multi(live_server, page, tilelayer):
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def test_can_draw_multi(live_server, page, tilelayer):
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@ -83,6 +83,8 @@ def test_clicking_esc_should_finish_line(page, live_server, tilelayer):
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page.keyboard.press("Escape")
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page.keyboard.press("Escape")
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expect(lines).to_have_count(1)
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expect(lines).to_have_count(1)
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expect(guide).to_have_count(0)
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expect(guide).to_have_count(0)
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# Should have opened edit form panel
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expect(page.locator(".panel").get_by_text("Feature properties")).to_be_visible()
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def test_clicking_esc_should_delete_line_if_empty(page, live_server, tilelayer):
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def test_clicking_esc_should_delete_line_if_empty(page, live_server, tilelayer):
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@ -110,6 +112,8 @@ def test_clicking_esc_should_delete_line_if_empty(page, live_server, tilelayer):
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page.keyboard.press("Escape")
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page.keyboard.press("Escape")
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expect(lines).to_have_count(0)
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expect(lines).to_have_count(0)
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expect(guide).to_have_count(0)
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expect(guide).to_have_count(0)
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# Should not have opened edit form panel
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expect(page.locator(".panel").get_by_text("Feature properties")).to_be_hidden()
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def test_clicking_esc_should_delete_line_if_invalid(page, live_server, tilelayer):
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def test_clicking_esc_should_delete_line_if_invalid(page, live_server, tilelayer):
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@ -135,6 +139,8 @@ def test_clicking_esc_should_delete_line_if_invalid(page, live_server, tilelayer
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page.keyboard.press("Escape")
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page.keyboard.press("Escape")
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expect(lines).to_have_count(0)
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expect(lines).to_have_count(0)
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expect(guide).to_have_count(0)
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expect(guide).to_have_count(0)
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# Should not have opened edit form panel
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expect(page.locator(".panel").get_by_text("Feature properties")).to_be_hidden()
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def test_can_draw_multi(live_server, page, tilelayer):
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def test_can_draw_multi(live_server, page, tilelayer):
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