fix: make sure we wait for remote data before sending "dataloaded" event
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1 changed files with 3 additions and 3 deletions
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@ -688,7 +688,7 @@ U.DataLayer = L.Evented.extend({
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}
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// In case of maps pre 1.0 still around
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if (geojson._storage) geojson._storage.editMode = this.options.editMode
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this.fromUmapGeoJSON(geojson)
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await this.fromUmapGeoJSON(geojson)
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this.backupOptions()
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this.fire('loaded')
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this._loading = false
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@ -703,10 +703,10 @@ U.DataLayer = L.Evented.extend({
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this.fire('datachanged')
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},
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fromUmapGeoJSON: function (geojson) {
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fromUmapGeoJSON: async function (geojson) {
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if (geojson._storage) geojson._umap_options = geojson._storage // Retrocompat
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if (geojson._umap_options) this.setOptions(geojson._umap_options)
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if (this.isRemoteLayer()) this.fetchRemoteData()
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if (this.isRemoteLayer()) await this.fetchRemoteData()
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else this.fromGeoJSON(geojson)
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this._loaded = true
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},
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